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Virtual Reality
  Computers > Virtual Reality   Go to Directory Home  

Categories
Companies (62)
Conferences (10)
Haptics (19)
Hardware (23)
Human Interaction (35)
Multi-User Systems (145)
QTVR and Pre-rendered VR (159)
Research Projects (22)
Software (20)
Related Categories:
    Arts > Digital > Virtual Reality  (3)
    Computers > Graphics  (2137)
    Computers > Multimedia  (3425)

Web Pages
Viewing in Google PageRank order               View in alphabetical order
  Journal of Virtual Reality and Broadcasting http://www.jvrb.org
An open access online journal covering topics related to the fields of Virtual Reality, Interface Techniques, Computer Graphics and Interactive Broadcasting.
  Ugotrade: virtual realties in world 2.0 http://www.ugotrade.com
How virtual realities and 2.0 thinking, are making a better world.
  Virtual Terrain Project http://www.vterrain.org/
Aims to foster the creation of tools for easily constructing any part of the real world in interactive 3D.
  e3D News http://www.e3dnews.com
Monthly and weekly articles about virtual reality, games, and the business applications of 3D on the Web.
  Virtual Reality Resources http://vresources.org/
Provides information on all aspects of virtual reality, 3D computer graphics and real-time simulation technologies.
  Electric Poetic Space: Full Sensory Immersion http://www.spark-online.com/march00/discourse/lauria.html
Douglas Englebart's notion of the development of a synthetic superstructure to extend our biological being for intelligence augmentation.
  Mellott's VR Page http://www.geocities.com/mellott124/
Information on Virtual Reality, Data gloves, HMD's, and various other projects.
  Jerry Isdae's VR Page http://vr.isdale.com
Includes the home of widely cited "What Is VR?" paper and its update as "Introduction to VE Technology" as well as his VRNews Technology Review articles.
  Virtual Worldlets Network http://www.virtualworldlets.net
Working to advance all areas of the sphere, from MUD immersion and fantasy development, to CAVE research and scientific visualisation.
  How Stuff Works: How Augmented Reality Will Work http://www.howstuffworks.com/augmented-reality.htm
Illustrated narrative explains how this new technology will further blur the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell.
  Scientific American: Augmented Reality: A New Way of Seeing http://www.sciam.com/article.cfm?articleID=0006378C-CDE1-1CC6-B4A8809EC588EEDF
Computer scientists are developing systems that can enhance and enrich a user's view of the world By Steven K. Feiner
  Sci.virtual-worlds http://www.hitl.washington.edu/scivw/index.html
Includes frequently asked questions and related publications.
  Lisboa Virtual http://rnbc.dyndns.org/lisboa-virtual/
This is a simple interface for a VRML model of the entire city of Lisbon as it was in 1999.

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